Whipseey and the Lost Atlas is the latest budget platform to be released on the Switch. You play a young boy named Alex who falls into a strange world and takes the form of the hero Whipsey. Now you have to piece together the magical world to find the lost Atlas and return to your own world. The first thought most Nintendo fans have when they see this game is that it looks a lot like the famous Pink Puff, but that there’s more than meets the eye.
Although you may think it’s a simple clone of Kirby, he actually plays in a completely different way. Your main tool in this game is the whip, which you can use to hit your enemies, swing through holes, or even turn to glide safely over the ground. Despite this versatility, the whip can only be thrown in front of you. The movements of the character are quite limited, only walking, jumping and whipping are really the order of the day. One of the major mobility problems in this game is the inability to move, because there are a lot of cramped platform segments where a dashboard would really help.
As you would expect with a low price, Whipseey is a relatively short game with only 5 levels. Luckily they are filled to the brim with quality. Each scene seems unique, with each environment representing a specific gameplay theme. One level resembles a beach and therefore has many underwater areas, while the other level is a playground where you can even ride a model train. A unique variety of enemies at each stage keeps the game fresh. The game has an enemy that appears in almost every level, but even in this case the enemy wears different outfits that correspond to the theme of the level in which he is.
The levels of this game are less inspired by Kirby and more by Mega Man. Each port has its own background and associated types of enemies, and they are all very long, requiring five to ten minutes. Of course, this does not take into account the complexity of the game. It can be very difficult, but in the most positive way. You have a very limited number of lives in each level, and it’s not easy to take stock. If you lose all your lives, you have to restart the whole level. It really forces you to be careful with every enemy you meet and every breach you cross. The icing on the cake are the different bosses who guard the end of each level, where beating them is actually super rewarding.
As for the main game, it shines in many ways, but unfortunately has its share of problems. Although the graphics of the game are beautiful, the sound tends to take you out of the moment. The music doesn’t really match the visuals of the levels, and in some ways it almost looks like stock music has been used to fill it. The same goes for the sound effects and menu screens, which are just as typical. It is actually frustrating to go from the level selection screen to the actual levels because the quality bar is set so far in between. If they had spent a little more time improving these aspects of the game, the game would certainly have scored higher.
Although the game has only a few levels, it offers about an hour of content, which is quite standard for a $6 game. After I finished the game, I couldn’t help but think they might go ahead and give us New Game Plus mode or Boss Rush or something. There is virtually no repeat value here, which means that once you’ve played each scene, you have no reason to come back to it again. The lack of secret collectibles or new ways to find them is a real puzzle. Some may appreciate replaying the same levels at some point, but some incentive would be useful in this regard. To tell you the truth, I really enjoyed my stay in this unit!
Whipseey and the investigation of the lost atlas
- Graphs – 7.5/10
- Sound – 3/10
- Gameplay – 7/10
- Late complaint – 5/10
Final thoughts: GOOD PAGE
Whipseey and Lost Atlas is a budget platform that delivers in a small package. It is a very short game, but it offers a quality experience. There are some minor issues, such as. B. archival music and lack of additional content. But what you get is worth the asking price for this game.
Jordan is a gambling fanatic who grew up in a house shaped like a shovel. Years of cheap riding have made this man the quality researcher he is today.
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